Anomaly #0008 (Overall)

Anomaly Surname: "roblox ghost jail"

Anomaly Type: "Place"

Risk to Users: Safe

Anomaly Status: Active


#0008's Game via 2012 archived on The Wayback Machine.


Image of all known members of R.G.J prior to its disbanding.


Screenshot of Floor 1, Room 2 in R.G.J.

Image of Floor 2, Room 8. in R.G.J

Anomaly #0008

Anomaly Surname: "roblox ghost jail"

Anomaly Type: "Place"

Risk to Users: Safe

Anomaly Status: Active


Anomaly #0008 is a ROBLOX game titled: "roblox ghost jail" created on 7/2/2012 by [Content Hidden]. #0008 was made with a similar goal similar to ROBLOX Anomalies, to contain and study various anomalies on the ROBLOX platform.

The interior of #0008 consists of several hallways leading to one central room. Each hall has four doors that house some kind of anomalous entity.

Inside of the large central room is an Info Board, providing a short summary of the abilities of all the anomalies housed here.

Here is a list of each room and its contents.


Floor 1:

Room 1: "haunted orb"

Description: Room contains a bright, flashing orb. No other anomalous effects are apparent.

Research Note: Could possibly have some relation to "#0007"?


Room 2: "cameraguy"

Description: Room houses a crude model of a desk, monitor, and chair. Sitting on the chair will cut to a live feed of a random ROBLOX game.

Research Note: Further research required.


Room 3: "mr grabby"

Description: Contents of room are unknown, as all footage of this room has been corrupted.

Research Note: N/A


Room 4: "night church"

Description: Room contains a teleport pad that transports users to an unknown game.

Research Note: Further research required.


Floor 2

Room 5: "screaming trees"

Description: Room is filled with trees that have orange leaves, and white bark. Touching the trees will play a strange groaning noise.

Research Note: Every time the tree is touched, the sound is different. This means the model could possibly generate these sounds on the fly.


Room 6: "skull of hell"

Description: On the floor sits an identical copy of "The Riddling Skull" hat. Upon contact with the skull, the user's avatar will begin to pulsate a black and red color. This effect is only client-sided however, and seemingly dissapears when the player leaves the game.

Research Note: N/A


Room 7: "radio guy"

Description: Room contains a crude model of a radio on a table. Radio will randomly begin to spout disjointed sentences with no real structure to them.

Research Note: N/A


Room 8: "ben"

Description: The door and window to the room have both been sealed off. Interior of the room seemingly does not exist.

Research Note: Investigation ongoing.


All of floor 3's rooms are empty.

Last known update on R.G.J's update board. Investigation is ongoing.


"If you see something unusual, it might be an anomaly."